
To see the clip visit their site.
The 10th edition of the European Academy of Design Conference called Crafting the Future, will be taking place over April 17-19 2013 in Gothenburg in Sweden
The theme of the conference is designer's practice knowledge. How can the specific knowledge of designers be brought forward, articulated, made visible and be understood and used in contexts like innovation, business development and social change?
The invitation is open for empirical studies that return to the roots of design practice, and theoretical frameworks that help us better explore and understand the role of our practice in business and society.
To contribute to the conversation on the role of design and designers in crafting our future visit their page here.
Malmo based Per-Anders Hillgren, Anna Seravalli and Anders Emilson co-write this insightful and concise piece that takes a look at the evolution of service design as a discipline and field applied to social innovation.
How should society re-organise itself to respond to the new realities we face, precipitated by the financial crisis of 2007, but inevitable at some point in time given that indefinite growth in a finite world is ultimately impossible ?
This is the major question that the Dott Cornwall team seeks to frame and answer in this report.
Working with citizens and communities in a collaborative process of innovation and enterprise Dott is a programme that supports community led innovation by involving people in the design of local services. It uses a design approach in a series of projects to develop sustainable solutions to social and economic challenges. It aims to increase the capacity for innovation within a region by building skills and knowledge and awareness of the Dott approach.
For more info visit their site here.
Anna Meroni, PhD, is a scholar and professor in Service and Strategic Design at Politecnico di Milano. She works on design activism , social innovation and sustainability, with a specific focus on food and housing systems. In her talk she introduces and discusses a framework of how design for services can operate in conjunction with other disciplines and competences.
In recent years, design for social innovation has emerged as a new research field. Design has been acknowledged by public agencies and NGOs as one of the tools to tackle the complexity of social issues. However, critical voices have also been raised about the limits and gaps of design applied in this field, emphasizing the need for connections with other disciplines involved in social innovation. These critiques stress that designers engaged with social issues need to reflect on their weaknesses in order to avoid to ‘reinvent the wheel’ and being naive.
With a background in participatory design the team behind this paper have developed some practical approaches that are presented in this article as a possible way for dealing with the weaknesses of design when applied in social innovation.
LIFE is an initiative from the folks at Participle that aims to empower families facing difficult issues to build lives they want to lead.
The project was developed by families for families and targets families going through tough times themselves and professionals who want to work with families in a new way.
For more information about the project and its tools head to their site.
UK based NESTA together with the Office of Civil Society has announced an open call for ideas to the £10m Innovation in Giving Fund.
The purpose of this initiative is to harness proposals with the potential to deliver a significant increase in the giving and exchange of time, assets, skills, resources and money.
The fund is open to proposals from all sources and sectors and all types of organisations – communities, charities large and small, social entrepreneurs, businesses, academia, public services or other organisations (both for-profit and non-for-profit).
For more information and applying visit their site.
Inspiring and insightful talk by Hilary Austen about the nature of the relationship between the innovation agents and communities and how they interact.